Monday, 2 November 2015

Audience profile

Audience profile

Supper Mario Bros:

 DEMOGRAPHICS:

Gender: Male and Female

Age: 4 and over.

Race: Any people.

Sexuality: Any.

Education: They will learn some things like; share things in the game, learn to work together as a team, to meet people and most importantly, learn about the companionship. They will also learn how to support and help each other by sharing knowledge with everyone, alerting and informing the partner goals, sub-goals and the steps they are going to try to do. And the best of all is that they will know how to enjoy the game.

Occupation: Kids, students, adults etc. 

Annual Income: it's unknown.

Disposable Income: it's unknown.

Current Lifestyle/ Aspirational or Desired Lifestyle: Students from different schools as primary and secondary schools, students from colleges and universities. 

Culture: The Adventures of Super Mario Bros has influenced the creation of a line of licensed merchandise and has appeared in popular culture.

Media Interest: This game involves people to become more interactive and more interested in playing the adventures of Mario Bros.

Buying Habits & Loyalty to Brands:  Devices such as in; phones, tablets, PC's etc./Platforms such as in Xbox, PS4, PS3, Nintendo DS, Wii etc.

 Media Consumption: Group consumption.




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